apply_mutation_probability
ludics.main.apply_mutation_probability(
source, target, individual_to_action_mutation_probability, transition_probability)
Takes an existing transition probability and applies mutation
Parameters:
source: numpy.array - the current statetarget: numpy.array - the state being transitioned toindividual_to_action_mutation_probability: numpy.array - probability that player (row) mutates to action type (column)transition_probability: float - the transition probability without mutation applied
Returns:
- float - the transition probability with mutation